Captain Archon- an Officer and a Champion, for Mutants and Masterminds

CaptainArchonCover600No retreat, no surrender… Captain Archon!

Now available from Drive Thru RPG!

A Power Level 11 Rival, Captain Archon is a United States Air Force Captain with an unusually broad mandate. She is both research subject and public relations champion, in addition to her active military role fighting meta-humans at home and abroad. Captain Archon is an iconic figure in the Beacon City universe, but can be dropped into any campaign with very little alteration.

Captain Archon is a technologically enhanced superhuman whose battlesuit is powered by her own innate super-powers. Her special qualities helped her rise through the ranks, but she takes her role very, very seriously. As a result, she is uncompromising when dealing with superheroes unaffiliated with an official group, and may often come into conflict with them. A prefect Rival for heroes who like to challenge the system, she represents both patriot and defender of order. Built under the same guidelines for a Power Level 11 Player Character, she can also be used as a handy “Guest Star” for a player visiting your game who doesn’t have a character ready.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by James Dawsey with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

The Thespian steals the scene, for Mutants and Masterminds!

The-Thespian-Cover600“Welcome to my stage!”… The Thespian!

Now available on Drive Thru RPG and RPG Now.

A Power Level 10 Rogue, The Thespian is ready to make the scene in your next Mutants and Masterminds campaign.

A flair for the dramatic” is putting it mildly. The Thespian demands center stage, and he has the skills to steal it from even seasoned superheroes! This charismatic criminal can make life difficult for your street level superheroes, or anyone with an artistic angle.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

The Birdman of Beacon City Strikes!

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The Birdman of Beacon City… Black Heron!

A Power Level 8 Rogue, Black Heron is ready to cause trouble in your next Mutants and Masterminds campaign.

Some heroes just attract the weirdest bad guys… and Black Heron works perfectly as a foil for such heroes! Struggling to earn the respect (or even just the attention) of the world at large, Black Heron will go to any lengths to be seen battling your heroes. His ambitions may frequently outstrip his capabilities, but that doesn’t mean he can’t make life more complicated for even the most skilled superheroes!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Dr. Grimm wants to make you a part of her next story…

RRR DrGrimm-Cover600Available now on Drive Thru RPG!

“We’re all mad here…” Dr. Grimm!

A Power Level 10 Rogue, Dr. Grimm is a terrible fairy-tale themed villain ready to be added to any Mutants and Masterminds campaign.

Dr. Grimm is burdened with the terrible legacy of her predecessor, but she carries it with a smile. She can be the ultimate foil for a hero who specializes in detective work or outwitting criminals. Grimm is a perfect example of the kind of madness that makes comic book villains immortal in the eyes of readers. Woe betide a hero who becomes a character in one of her stories, her crimes may have fairy tale motifs, but she is no joke!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them toVigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Aaron Sullivan with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

A new Rival appears! Rival is the latest in our Rogues, Rivals & Renegades series

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A good man goes to war… Mithra!

Now Available from Drive Thru RPG

A Power Level 13 Rival, Mithra is a patriotic superhero from Iran ready to be added to any Mutants and Masterminds campaign.

Mithra is an extremely potent Power Level 13 character who can present a serious dilemma to your PCs. He’s a good man who wraps himself in the flag of a foreign power! A perfect foil for a super-patriot or military-themed hero, Mithra can also represent the goodness to be found in all people. Not a terrorist, bully, or thug, this sophisticated foreign hero can offer brilliant opportunities for roleplaying in your campaign.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press’s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Coldsnap brings a new nemesis for your Mutants and Masterminds game!

 

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Vengeance is best served cold… Coldsnap!

A Power Level 11 Rogue, Coldsnap is an intelligent and forward-thinking foe ready to join in any Mutants and Masterminds campaign.

 

Coldsnap wasn’t always the A-list villain he is now, and this entry has the stats to prove it. You can introduce him in his previous incarnation as a PL 8 foe, and then allow him to return in future episodes to claim vengeance upon the heroes who stopped him the first time… your heroes! Coldsnap is a genius inventer with a cold, calculating approach to supervillainy. He’s a perfect foil for heroic inventors and super geniuses alike, seeing them as the ultimate challenge!

 

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds

with them another. Each character has the potential to become a mainstay of your campaign!

 

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

 

Authored by Nathan Kahler with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Christmas in July!

Nero the NewshoundHey folks!

I’m winging my way to Gen Con for the next week or so, but I wanted to make sure everyone knows that we are participating in the Christmas in July sale at Drive Thru RPG and RPG Now! Head over here to see our products and look for the sales prices on everything from Superheroes to Tianxia!

Afterburner heats things up for your heroes… Rogues, Rivals & Renegades!

RRR AfterburnerCover-600A madcap speedster who really packs a punch… Afterburner!

Available now on Drive Thru RPG at this link!

A Power Level 11 Rogue, Afterburner is ready to throw down with your player characters in any Mutants and Masterminds campaign. A supervillain with a super-sized chip on his shoulder, this blazing-fast criminal is a perfect foil for speedster-style or powerhouse-style heroes alike. You’ll have to act quickly to keep up with Afterburner!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Aaron Sullivan with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Nikki Tesla, Punk Rock Renegade! Now on Drive Thru RPG and RPG Now!

RRR-Nikki-Tesla-Cover600Mad science meets punk revolutionary… Nikki Tesla! 

Now available at Drive Thru RPG at this link!

A Power Level 10 Renegade, Nikki Tesla is a fun addition to any Mutants and Masterminds campaign. A child prodigy turned self-styled anarchist revolutionary, Nikki Tesla can be a perfect foil for a more ‘traditional’ super-genius hero. Alternately, she could be just the ally your players need to help them out-invent a more dastardly foe… at least, this week? Easily played as Rogue, Rival, or even romantic interest, Nikki Tesla is certainly primed to make your PCs’s lives more interesting!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Every character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Rogues, Rivals & Renegades: Fright Knight by Aaron Sullivan

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Terror comes in the night… the Fright Knight!

A powerful and dangerous Rogue, Fright Knight is a Power Level 12 threat for your Mutants and Masterminds campaign. He’s a perfect foil for a hero who stands for courage, or seeks to inspire others. His mysterious powers and insatiable need to inspire terror make him an easy villain to hate! If you need a heavy-hitting villain who can be your hero team’s boogeyman, Fright Knight may just fit the bill.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Every character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Aaron Sullivan with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Find Fright Knight at Drive-Thru RPG by clicking this link!